![]() ![]() On the right side of the screen are 4 icons for Reporter E. The floor number and time remaining is also indicated. Robots will chase and shoot at you and decrease your health level as indicated by the biomonitor at the bottom of the screen. ![]() Each floor seen in isometric view, has lines representing the walls of various rooms with doors and office furniture. Security systems protect each floor and you have to find and enter the correct codes to gain access from the elevators. In the game, Max has been kidnapped by the 23 Network and you must retrieve him somewhere on the top 11 floors of his building, starting on the 200th floor. The character is actually Matt Frewer in a latex mask, edited to appear nervous and stuttering like an early computer model. Max lives on computers and can appear on any screen, television or electronic device. Edison Carter is a Network 23 investigative reporter trying to free his alter ego Max Headroom, a cybernetic construct of his mind that was stored after Edison was in a motorcycle accident and the last thing he saw before losing consciousness was a sign of ' Max Headroom' entering a tunnel. ![]() It is an early cyberpunk vision set 'twenty minutes in the future' in which powerful corporations rule and compete for television ratings and consumer dollars. This game is based on a 1984 British television film that spawned a 14-episode television series that aired in 1987 in the U. ![]()
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